IC/OOC Crossover — Definition, examples, FAQs, and more

Written by Andruid

Published Feb 19, 2024

Updated Jan 8, 2026

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TL;DR

IC/OOC crossover

—noun

The inappropriate mixing of IC and OOC information, emotions, or actions in RP games.

What is IC/OOC crossover in MU* roleplay?

IC/OOC crossover refers to the blending or inappropriate mixing of in-character (IC) and out-of-character (OOC) information, emotions, or actions in roleplaying games.

This phenomenon can manifest in several ways, such as using knowledge acquired OOC for an IC advantage (metagaming), allowing real-life emotions to influence one’s character in ways that are not consistent with the character’s established personality or backstory, or the inappropriate sharing of IC information between players on an OOC basis (collusion).

These actions can disrupt the natural flow of the game and affect the immersive experience of roleplaying.

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IC/OOC Crossover: a brief history

The concept of IC/OOC crossover has its roots in the early days of tabletop and text-based roleplaying, where distinguishing between player and character knowledge and emotions was crucial for maintaining the integrity of the game’s narrative and the consistency of the characters’ actions and motivations.

NOTE: IC/OOC crossover should not be confused with crossover RP, a style of RP where characters from one genre are integrated into another.

How it's used today

This term often comes up in conversations on text-based and online roleplaying platforms. Players may mention it when discussing boundaries between their characters’ actions and their own real-life knowledge or feelings.

Types of games where the term is commonly used include:

MUD, MUSH, RPMUD, PbP, Chat RPG, Social media RPG, RPI, MMORPG.


IC/OOC Crossover examples

  • A player learns about a secret trap in an OOC chat and then has their character avoid the trap without having learned about it in-game.
  • A player has a bad day and decides their normally cheerful character is now inexplicably angry and argumentative.
  • Two players discuss their characters’ strategies and feelings in an OOC setting and then act on that discussion in the game without their characters having had the chance to communicate those thoughts or plans IC.

Myths and misconceptions

  1. It’s always intentional: Not all IC/OOC crossover is done on purpose. Players may accidentally use OOC knowledge IC or let their real-life emotions bleed into their characters without realizing it (common in instances of passive-aggressive RP).
  2. It’s harmless: Some players believe that IC/OOC crossover does not significantly impact the game. However, it can disrupt storytelling and fairness, affecting everyone’s enjoyment.
  3. It can’t be controlled: While it can be challenging to manage, IC/OOC crossover can be minimized through clear guidelines, communication, and self-awareness.
  4. Everyone does it equally: Not all players are equally prone to IC/OOC crossover. Awareness, experience, and personal boundaries can all affect how often crossover occurs and how it is handled.
  5. It only applies to dramatic or obvious situations: IC/OOC crossover is not limited to major plot events or emotional scenes; subtle examples, like using minor bits of OOC knowledge for small benefits or shifting character mood slightly because of the player’s real-life state, are also forms of crossover.


IC/OOC Crossover FAQs

What are the consequences of IC/OOC crossover in a game?

IC/OOC crossover can lead to a breakdown in the narrative coherence of a roleplaying game, create unfair advantages, and lead to conflicts among players. It can undermine the trust and collaborative spirit necessary for a fulfilling roleplaying experience and may result in players feeling alienated or frustrated.

How can players avoid IC/OOC crossover?

Players can avoid IC/OOC crossover by maintaining a clear distinction between their knowledge and their character’s knowledge, separating their personal feelings from those of their characters, and communicating clearly with other players and the game master (GM) about boundaries and expectations.

Regular reminders and discussions about the importance of this distinction can also be helpful.

What is metagaming in the context of IC/OOC crossover?

Metagaming is a form of IC/OOC crossover where a player uses out-of-character knowledge to influence their character’s in-game decisions or actions.

For example, acting on information that the player knows but the character would not, such as an ambush planned by the game master that the character has not been informed of.

See: Metagaming in RP.

Can IC/OOC crossover ever be acceptable in roleplaying games?

While generally discouraged in roleplay-heavy games, there may be specific scenarios or game types where IC/OOC crossover is acceptable or even encouraged. If in doubt, consult the game’s rules or seek clarity from its moderators or community.

How do text-based roleplaying games handle IC/OOC crossover?

In text-based games, IC/OOC crossover can be difficult to prove. It is often managed through the use of different channels for IC and OOC communication, clear labeling of IC and OOC content, and strict moderation to ensure that the two do not overlap inappropriately.


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