Andruid (Page 4)
Latest posts

A picture worth a thousand rooms: the Worldmap project by Hades_Kane and Grieffels
Discover how Hades_Kane and Grieffels built a worldmap system that lets you quickly make areas from PNG files. Includes screen reader support!

3 Years of Writing Games: a look back
Compelling insights and key takeaways from the first year of interviews in a single post.

Text-based adventure games: from Zork to AI Dungeon
Learn about the history and evolution of text-based adventure games, from the classic Zork to the modern AI Dungeon platform.

MUDing mistakes and surprising lessons learned
Read about a text game blunder I made and the lessons I took away from the experience about mistakes, reputation, and trust in MU* games.

How long should room descriptions be when building a MU*?
New MU* creators and builders often want to know how long their room descriptions should be. Find out in this post.

Making a MUD vs. creating a game: is there a difference?
So you're making a MUD: does that also make you a Game Creator? Is there a difference? Find out in this installment of Ask Andruid.



