MU*s (Page 2)
Everything to do with the genre of multi-user dungeons (MUDs), including articles and advice specific to different styles of MU* games.
Latest posts
![Data Privacy Week: 10 tips for safer gaming [2026]](https://writing-games.org/wp-content/uploads/2024/01/Data-Privacy-Week_Featured.webp)
Data Privacy Week: 10 tips for safer gaming [2026]
It's Data Privacy Week! Learn why you should care and what you can do to protect yourself and your communities online.

MU* Staff Appreciation Day: 9 ways to say thanks
December 1st is MU* Staff Appreciation Day! Don't forget to say thank you to the hard-working staffers who make your favorite pastime possible.

Celebrating International MUD Day: 8 ideas
Learn what International MUD Day is and what it's all about. Plus, get ideas for celebrating the holiday with your friends.

EmpireMUD: a player-driven city-builder
Khufu shares his experiences building a screen reader-friendly map for his long-running map-based game: EmpireMUD.

Opie: giving back to the MUD community
Opie, long-time pillar of the MUD community, talks about his free hosting service, how running a MUD can help you get a job, and more.

Celebrating Player Appreciation Week
Held annually starting the 3rd Monday of September, Player Appreciation Week honors the players of text-based games and their communities.

Beginner’s guide to MUD soundpacks
What are MUD soundpacks and how do they enhance the experience for players? Find out in this beginner's guide.

Mystavaria MUD: a world of dreams and magic
Creators Alora and Aion share their experiences developing Mystavaria, a new fantasy MUD that features dream magic.

Mudlet’s accessibility updates: an interview with Vadi
Vadi, creator of the popular open-source MUD client Mudlet, talks about the latest accessibility updates and where Mudlet is headed next.

How to create a style guide for your MU*
Learn how to create a Builder's Style Guide for your multi-user dungeon (MUD), including what should go in it and where it should live.

How to measure player activity in text games
Learn tips for asking the right questions and steering clear of common pitfalls when measuring player activity.

How to improve player retention in multi-user (MU*) text games: 15 tips
Learn how to calculate and track player retention in your multi-user (MU*) game, plus 15+ tips for getting players to return.

Alter Aeon MUD: 25+ years of adventure
Learn about Alter Aeon MUD from Shadowfax, a senior staff member - including how the game got started, tips for other game creators, and more!

How to market your text-based game
What does it take to successfully market your text-based game for free? Find out in this post, which includes accessibility tips and more.









