Community (Page 2)
Tips and advice for making creating welcoming communities, addressing sources of toxicity, and solving community-related issues in roleplaying games.
Latest posts

Opie: giving back to the MUD community
Opie, long-time pillar of the MUD community, talks about his free hosting service, how running a MUD can help you get a job, and more.

Celebrating Player Appreciation Week
Held annually starting the 3rd Monday of September, Player Appreciation Week honors the players of text-based games and their communities.

Beginner’s guide to MUD soundpacks
What are MUD soundpacks and how do they enhance the experience for players? Find out in this beginner's guide.

Mystavaria MUD: a world of dreams and magic
Creators Alora and Aion share their experiences developing Mystavaria, a new fantasy MUD that features dream magic.

Mudlet’s accessibility updates: an interview with Vadi
Vadi, creator of the popular open-source MUD client Mudlet, talks about the latest accessibility updates and where Mudlet is headed next.

How to improve player retention in multi-user (MU*) text games: 15 tips
Learn how to calculate and track player retention in your multi-user (MU*) game, plus 15+ tips for getting players to return.

How to market your text-based game
What does it take to successfully market your text-based game for free? Find out in this post, which includes accessibility tips and more.

3 Accessibility features in Alter Epoch MU*
Niamh, implementor of Alter Epoch, shares her advice for improving accessibility in MUDs using practical tips and examples.

How to reward players for reporting typos
Mistakes can undermine the aesthetic of any game. Here are 5 reasons to reward players for reporting game typos.










